Kristmann Engineering
Vectron Armageddon — Boss: Spindle
Product · Game

Vectron Armageddon

An arcade shooter drawn in glowing vector lines: ten sectors, each with its own boss, plus an endless mode that keeps escalating. Short runs, high score pressure — no ads and no tracking. If you want more, the hangar adds four extra hulls and two unlocks: one-time, permanent, no subscriptions and no in-game currency.

Coming soonPlays offlineNo ads or tracking

Not in the store yet — drop us a line and we'll tell you when it goes live.

Built by Kristmann Engineering

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Screenshots

Captured from the running game.

Vectron Armageddon — Boss: Spindle

Boss: Spindle

Once the screen fills up, only the gap between the bullets matters.

Vectron Armageddon — Sector IV

Sector IV

Quad weapon, a four-times multiplier and four abilities on the bar.

Vectron Armageddon — Boss: Twin

Boss: Twin

Every sector ends with its own boss and its own mechanics.

Vectron Armageddon — Main menu

Main menu

Pick difficulty, starting sector and mode — campaign or endless.

01 / 04

What makes it tick

Campaign and endless mode

Ten hand-built sectors, each ending in its own boss — then New Game+ picks up with faster, harder enemies. Endless mode generates fresh sections with a high score of its own.

Ten bosses, ten mechanics

From a blink enemy that's untouchable mid-teleport, through bullet curtains with a travelling safe lane, to a sweep laser that mirrors itself in its final phase. Phase changes are marked on the boss bar — you can see them coming.

Abilities on one energy bar

Shield, drone, rapid, bomb, slow-mo and overdrive — you carry four. All of them draw from the same energy pool, which you earn by shooting things.

Weapon tiers as a buffer

Single, twin, quad plus spread and pierce. A hit costs you a weapon tier before it costs a life — it only gets expensive once you're down to the base laser.

Risk pays out

Kill chains unlock multipliers at 5, 15 and 30 kills — one hit breaks the chain. Slipping past enemy bullets by a hair is scored separately.

No two runs alike

Three difficulty tiers, a freely chosen starting sector, and attack waves that are re-rolled on every attempt.

New in the hangar

Three add-ons, each a one-time purchase. The game is complete without any of them.

Four new hulls

€0.99 each

NADEL, KEIL, IRRLICHT and STURM – each one flies noticeably differently. None is stronger than the default ship: each is better in a couple of stats and worse in others.

Laser upgrade

€0.99

Runs start on the twin laser instead of the single one – and the weapon never drops below it again after a hit.

Extra life

€0.99

Every run starts with four lives instead of three. Nothing else changes.

Full hangar

Everything together

All four hulls and both add-ons in one purchase – instead of €5.94 separately.

€3.99

One-time purchases, unlocked for good: no subscriptions, no loot boxes, no in-game currency, no ads. The laser upgrade and the extra life can also be switched back off in the settings.

Prices in euro, as of today. The game is not in the store yet – nothing can be bought.

Under the hood

Vectron bundles not a single image and not a single audio file: every sprite is rendered at launch and the glow is baked in once rather than recomputed each frame. The music is procedural too — an adaptive score that cross-fades from a calm menu pulse through the combat layers to a boss layer, and tips into a heartbeat on your last life. The game speaks five languages: German, English, French, Italian and Spanish, switchable straight from the menu.

Key facts
10
sectors, each with a boss
17
enemy types
6
abilities, 4 equipped
5
languages

Coming soon

Not in the store yet

The game is finished — the release is still ahead. Write to us and we'll let you know the moment it goes live.